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Introducing Squad 44: The Battle of Rethymno Now Available

The gaming community is abuzz with excitement as Squad 44 has finally arrived. The long-awaited Battle of Rethymno is now available to players worldwide, promising an unforgettable gaming experience in the most authentic WW2 first-person shooter. With 20 large-scale battlefields, 80 realistic WW2 weapons, over 50 vehicles, action, strategy, and thrills, Squad 44 brings a new level of intensity to the gaming world.

The Battle of Rethymno: Squad 44 Arrives

Squad 44, formerly known as Post Scriptum, is a highly anticipated first-person shooter game and has officially released its latest edition, “The Battle of Rethymno.” Post Scriptum has been fully acquired by the publisher and developer Offworld Industries and renamed it Squad, but set in 1944.

Set in the stunning backdrop of the ancient city of Rethymno in Greece, players are transported to a war-torn world where they must fight for survival on the Island of Crete between May 20th and 29th in 1941. The game offers a gripping storyline, taking players on a thrilling journey through the heart of battle.

In “The Battle of Rethymno,” players assume the role of elite soldiers tasked with defending the city from enemy forces. With Squad 44, players will experience the adrenaline rush of combat as they navigate realistic environments and engage in intense firefights as Greek and Australian Forces clash against Fallschirmjäger from the German 7th Fliegerdivision. The game’s cutting-edge graphics, modern terrain height maps, and immersive sound design create a truly authentic experience, making every moment realistic, like a battle for survival dating back to the fight.

The new December 14th v0.1.0.227771 update also includes a new Greek Faction developed with input from historians and Greek reenactment organizations with a mix of German, French, English, Italian, and Greek weapons that include Männlicher 1903 rifle, Männlicher 1903 carbine rifle, Männlicher 1903-14 rifle, MLE 1874 rifle, FN1922 pistol, M1895 pistol, Brixia light motor, and a knife along with game improvements, including optimization. You can read the full changelog below or on the Squad 44 Steam game page.

Get Ready for the Ultimate Gaming Experience

Prepare yourself for an unparalleled gaming experience as Squad 44: The Battle of Rethymno pushes the boundaries of realism and excitement. With its advanced gameplay mechanics and stunning visuals, this game will captivate casual gamers and seasoned veterans alike.

Squad 44 offers a wide range of game modes, allowing players to choose their preferred style of play and experience real WW2 campaigns, such as the liberation of the Netherlands and the Battle of Normandy. Whether you enjoy the adrenaline-fueled chaos of team deathmatch or the tactical precision of objective-based missions, Squad 44 has something for everyone.

Don’t miss out on the excitement. Squad 44: The Battle of Rethymno is now available for download on various gaming platforms. Gather your squad, hone your skills, and prepare for the battle of a lifetime. Whether you are a fan of first-person shooters or a newcomer to the genre, Squad 44 promises an unforgettable gaming experience that will leave you craving for more.

The minimum system requirements for Squad 44 are a 64-bit processor and operating system, Intel Core i or AMD Ryzen with four physical cores, 8 GB RAM, Geforce GTX 970 or AMD Radeon RX 570 with at least 4 GB of VRAM, DirectX 11, and 35 GB available storage space.

Changelog – v0.1.0.227771

Gameplay changes

  • Added Greek faction (5th Cretan Division)
  • Added Aussie faction (19th Brigade AUS)
  • Fixed height on JU-52 parachute cmd call-in
  • Fixed small bugs on the DFS-230 glider cmd call-in
  • Disabled JU-52 logi drop for FPS testing reasons
  • Updated OutOfBounds for Maleme and Rethymno to avoid CMD call-in problems
  • Added correct Chapter Mercury vehicle Kill/Death ticket rules
  • Added missing heads for French and American winter uniforms
  • Team rally points are visible for other squad leaders and commander

Level Design changes

Rethymno map added

  • OFFENSIVE S01 (Gruppe Mitte vs. Greeks)
  • OFFENSIVE S02 (Greeks vs. Gruppe Mitte)
  • OFFENSIVE S03 (Gruppe Mitte vs. Greeks)
  • OFFENSIVE S04 (Greeks vs. Gruppe Mitte)
  • OFFENSIVE S05 (Gruppe Mitte vs. 19th Aussie)
  • OFFENSIVE S06 (19th Aussie vs. Gruppe Mitte)
  • RAAS (Gruppe Mitte vs. 19th Aussie)
  • Armoured (Gruppe Mitte vs. 19th Aussie)

Maleme lightning update + factions on layer updated

  • OFFENSIVE S01 (Gruppe West vs. ANZAC)
  • OFFENSIVE S02 (ANZAC vs. Gebirgsjäger)
  • OFFENSIVE S03( Gruppe West vs. ANZAC)
  • OFFENSIVE S04 (ANZAC vs. Gebirgsjäger)
  • OFFENSIVE S05 (Gruppe West vs. Greeks)
  • OFFENSIVE S06 (Greeks vs. Gebirgsjäger)
  • RAAS Gruppe (West vs. ANZAC)
  • Removed H35 from French CH2 maps to avoid crashing

Weapon changes

  • Brixia Mortar added
  • FN1922 pistol added
  • M1895 pistol added
  • Männlicher 1903 rifle added
  • Männlicher 1903 carbine rifle added
  • Männlicher 1903-14 rifle added
  • MLE 1874 rifle added
  • Lee Enfield ranging bug fixed
  • Lewis ranging bug fixed
  • Clipping on multiple weapons bug fixed
  • Animation update on multiple weapons on firing

Vehicle changes

  • Fixed broken collision on the DFS-230 gliders
  • Updated driving values on Kettenkrad
  • Added some missing LODs
  • Updated some LODs

Other Changes

  • GBJ character bugfix
  • Improved FPS for Maleme and Rethymno
  • Removed scaling minimap (to avoid blocking buttons)
  • Added channel info on chat messages (All, Team, Squad, Admin)
  • Tank section UI only visible by having a tank in main
  • Fixed bug by killing yourself in a tank by moving too fast
  • Fixed bug to double shoot with an emplacement

Known Bugs

  • Minimap mouse is offset
  • Clear Cache button doesn’t clear cache fully
  • RP are visible for every player in the same team
  • RP can overlap each others and block spawn UI
  • Fences around Rethymno airfield are impassable with vehicles

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