Upon launching the game, the primary objective is straightforward: collect scrap for the company and meet your quota. While the game’s tutorial is somewhat lackluster, requiring some reading to grasp ship terminal navigation and interstellar travel, you’ll quickly discover that meeting the quota will be the least of your squad’s concerns.
Each planet you visit harbors a randomly generated factory brimming with scrap for equipment and quota fulfillment. What they fail to mention is that these facilities are teeming with creatures, pitfalls, and traps. Each creature you encounter exhibits unique quirks that affect their behavior, making them exceptionally frightening in their own ways.
Encountering a creature often results in certain death without assistance from your crewmates, as weapons are scarce. To survive, you’ll need to employ stealth, speed, and steady nerves.
With its plethora of distinctive creatures and randomized layouts, this game promises to remain engaging for a considerable amount of time. The developer has recently unveiled plans for bi-weekly updates, ensuring a promising future for this indie horror game, as announced on Steam.
In conclusion, “Lethal Company” unquestionably merits its overwhelmingly positive ratings and is a must-have for those eager to contribute to the company and savor one of the finest cooperative horror experiences, rivaling titles such as “Phasmophobia.”