Race Max Pro on PC Demo Test Run

A few months ago, it was announced that a mobile racing title called Race Max Pro for iOS and Android would be released on Steam for PC. The game blends street racing, drifting, and drag racing with 50 licensed cars, deep customization, and real-time multiplayer. The racing game has done well on mobile, so let’s see if it translates to PC.

The full version of Race Max Pro is not available yet, but you can try the demo on Steam before purchasing sometime in the second quarter of 2026. The game is developed and published by Revani, a London-based studio specializing in visually stunning, gameplay-rich racing experiences for both Android and iOS.

The game is still in active development, and the developers are gathering feedback on the Steam demo. The mobile version is free to play, but has some mobile game monetization.

Let’s Go!

Once the game is loaded, you can view the keyboard and controller bindings. In the demo, you cannot change any of these bindings, but hopefully you will be able to when the game is released.

In the first few races, you are just getting the hang of the game, and the game will prompt you on the keybindings and controls to get you more familiar with the game. It’s feeling more like a mobile version for sure.

First off, the races are very short, with only four other opponents to beat. But the opponents are not that hard to beat. But you have to make your move to the front right away since the race ends so quickly.

Surprisingly, it is decently smooth. You need a little less braking than I initially expected, so it will take a few races to get the hang of it.

As you advance and win some money, you can upgrade your car. You can upgrade your engine, gearbox, turbo, nitro, weight, and tires as long as you have enough money to do so.

Racing, Drifting, and Drag Racing

As you advance into the game, you can dive into the drag racing part of it. It’s pretty much just starting in the green area and making all of your shifts in the green area, and beating your opponent is not very hard. This was probably my least favorite part of the game. But it’s different having the option to choose from just racing, and it might be more appealing to other players.

The drifting challenge was actually pretty fun. Your goal is to reach a preset drift score to win, and crashing resets the drift multiplier. Trying to find the right combination of throttle, speed, and braking was fun, and hopefully the full PC version adds more to this mode.

Other Modes

As I progressed, I unlocked the special events. So I jumped into a Blue Ford GT for a test drive. Racing in this mode provided a bit of racing competition amongst the other four PC opponents. But it’s still a short test drive and leaves you wanting more racing action.

The daily pro race with the test car of the day, a Subaru WRX STI. This course provides a decent long run and could be a lot of fun in multiplayer mode, but again, the PC opponents did not offer much competitiveness. I did not mess around with multiplayer racing, but online leagues and ranked races are planned.

The game features a roster of licensed vehicles from brands like Aston Martin, BMW, Chevrolet, Ford, Nissan, Pagani, Jaguar, Audi, Subaru, Volkswagen, and more.

I dabbled around with the visual customization, which includes paint, wraps, rims, and spoilers. You can create a very cool paint scheme once you unlock all of the options.

Overall, the game offers a mobile feel within a PC game. It might be the perfect mix of racing for many players who like simple arcade-style racing. With more responsive controls and a track map on either side would be a nice addition. It will also be very important how in-game purchases and game progression will affect the overall gameplay experience.

Download the demo and give this game a try!

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